ミーニャ

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  1. 10 votes
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  2. 12 votes
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  3. 20 votes
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  4. 23 votes
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  5. 28 votes
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  6. 7 votes
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  7. 10 votes
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    3 comments  ·  QuestNotesユーザーボイス  ·  Flag idea as inappropriate…  ·  Admin →
    ミーニャ commented  · 

    納得する部分も多いのですが、1ラウンド後に睡眠、というのは少し賛同しかねます。
    微睡をかけるの自体は命中のみ、その1R後に結局眠りきってしまうのはあまり以前と変わらないのではないでしょうか?
    修正後の現在の効果は、このままでもクエストの大ボスに耐性を付与せずともクエストが崩壊しない、ちょうどいい効果に思えます。
    しかし微睡の後に睡眠、では結局1ラウンド放置すれば直撃を強要できる、というものになってしまうと思います。

    現在の微睡でも反応を鈍くさせてそのまま一撃で仕留める、というのような演出効果も期待できると思います。見張りとかに使う場合でも眠い時と言うのは声も出しづらいものだと思うので。

    少し厳しい意見かもしれませんが、こういう考え方もあるということで出させていだだきます

  8. 17 votes
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  9. 12 votes
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    1 comment  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
  10. 36 votes
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    planned  ·  2 comments  ·  QuestNotesユーザーボイス » プレイヤー  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 12 votes
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  12. 26 votes
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    8 comments  ·  QuestNotesユーザーボイス  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 17 votes
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    2 comments  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 20 votes
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    planned  ·  0 comments  ·  QuestNotesユーザーボイス » プレイヤー  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 10 votes
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  17. 12 votes
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    2 comments  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 3 votes
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    8 comments  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
    ミーニャ commented  · 

    HP100%時に発動させないに賛成ですね

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  19. 3 votes
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    0 comments  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 6 votes
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    planned  ·  2 comments  ·  QuestNotesユーザーボイス » マスター  ·  Flag idea as inappropriate…  ·  Admin →
    ミーニャ commented  · 

    確かにinvalidの行動へのリアクションはそのまま失敗した場合SP等消費されないので反応させてもいいと思いますね

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