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  1. 13 votes
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    arubareko supported this idea  · 
  2. 4 votes
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    arubareko commented  · 

    今現在のステータス計算式を1と考えた場合
    剣 ATKが1.1、HITは平均的に1
    短剣 ATKが0.8、HITは1.1、またAGIが大幅に上がる
    弓 HIT1.2 DEF0.9
    杖 MATKが1.2 ただしファンブルの際sp消費+2
    メイス ATKが1.1 MATKが1.1 RESIが1.1 AGIが0.9

    などのように装備している武器毎にステータスの変化、また今思いつきましたが武器種毎に特性が設定されているなどがあれば武器毎の特色が出ると考えました。

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  3. 32 votes
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    arubareko supported this idea  · 
  4. 10 votes
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    arubareko supported this idea  · 
  5. 11 votes
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    arubareko shared this idea  · 
  6. 16 votes
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    arubareko supported this idea  · 

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